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aborted
- Variable in class de.htwdd.rosenkoenig.gui.
ConfigurationDialog
activate()
- Method in class de.htwdd.rosenkoenig.gui.genuts.
Name
Changes the letter color to red.
activatePlayer(Color, boolean)
- Method in class de.htwdd.rosenkoenig.gui.
GameLogger
Activate or deactivate the player's name string.
activatePlayer(Color, boolean)
- Method in class de.htwdd.rosenkoenig.gui.genuts.
GenutsGUI
Activate or deactivate the player's name string.
activatePlayer(Color, boolean)
- Method in interface de.htwdd.rosenkoenig.gui.
GUI
Activate or deactivate the player's name string.
ActivationFunction
- Interface in
de.htwdd.rosenkoenig.neuro.net
Interface for functions.
activationFunction
- Variable in class de.htwdd.rosenkoenig.neuro.net.
Layer
The activation function of the net.
activePlayer
- Variable in class de.htwdd.rosenkoenig.game.
Game
add(Position)
- Method in class de.htwdd.rosenkoenig.game.
Position
Calculate a new position depending on this object and another position.
addGUI(GUI)
- Method in class de.htwdd.rosenkoenig.game.
Game
Add a gui to the game.
addHiddenLayer(int, ActivationFunction)
- Method in class de.htwdd.rosenkoenig.neuro.net.
FeedForwardNet
Add a hidden layer of layerSize using activationFunction to your net.
addImages(String, Component)
- Method in class de.htwdd.rosenkoenig.util.
ImageList
adds all images specified in a property file to the list
addLayers(int, InnerLayer)
- Method in class de.htwdd.rosenkoenig.neuro.net.
FeedForwardNet
Inserts the specified layer at the specified position in this list (optional operation)
addLayers(InnerLayer)
- Method in class de.htwdd.rosenkoenig.neuro.net.
FeedForwardNet
Appends the specified layer to the end of this list (optional operation).
addObserver(GameObserver)
- Method in class de.htwdd.rosenkoenig.game.
Game
Add an observer to the game.
addPatterns(int, Pattern)
- Method in class de.htwdd.rosenkoenig.neuro.net.training.
Trainer
Inserts the specified element at the specified position in this list (optional operation)
addPatterns(Pattern)
- Method in class de.htwdd.rosenkoenig.neuro.net.training.
Trainer
Appends the specified element to the end of this list (optional operation).
addSound(String, String)
- Method in class de.htwdd.rosenkoenig.util.
SoundList
adds a soundfile to the list
algorithm
- Variable in class de.htwdd.rosenkoenig.neuro.net.training.
Trainer
This algorithm is used to train the net.
AnimalExample
- Class in
de.htwdd.rosenkoenig.neuro.net.examples
The animal example demonstrates how to use and train a Kohonen map:
A number of animals, each characterized by a set of attributes, are presented to the net.
AnimalExample()
- Constructor for class de.htwdd.rosenkoenig.neuro.net.examples.
AnimalExample
animals
- Static variable in class de.htwdd.rosenkoenig.neuro.net.examples.
AnimalExample
availableStones
- Variable in class de.htwdd.rosenkoenig.game.
Game
Overview
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