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A

aborted - Variable in class de.htwdd.rosenkoenig.gui.ConfigurationDialog
 
activate() - Method in class de.htwdd.rosenkoenig.gui.genuts.Name
Changes the letter color to red.
activatePlayer(Color, boolean) - Method in class de.htwdd.rosenkoenig.gui.GameLogger
Activate or deactivate the player's name string.
activatePlayer(Color, boolean) - Method in class de.htwdd.rosenkoenig.gui.genuts.GenutsGUI
Activate or deactivate the player's name string.
activatePlayer(Color, boolean) - Method in interface de.htwdd.rosenkoenig.gui.GUI
Activate or deactivate the player's name string.
ActivationFunction - Interface in de.htwdd.rosenkoenig.neuro.net
Interface for functions.
activationFunction - Variable in class de.htwdd.rosenkoenig.neuro.net.Layer
The activation function of the net.
activePlayer - Variable in class de.htwdd.rosenkoenig.game.Game
 
add(Position) - Method in class de.htwdd.rosenkoenig.game.Position
Calculate a new position depending on this object and another position.
addGUI(GUI) - Method in class de.htwdd.rosenkoenig.game.Game
Add a gui to the game.
addHiddenLayer(int, ActivationFunction) - Method in class de.htwdd.rosenkoenig.neuro.net.FeedForwardNet
Add a hidden layer of layerSize using activationFunction to your net.
addImages(String, Component) - Method in class de.htwdd.rosenkoenig.util.ImageList
adds all images specified in a property file to the list
addLayers(int, InnerLayer) - Method in class de.htwdd.rosenkoenig.neuro.net.FeedForwardNet
Inserts the specified layer at the specified position in this list (optional operation)
addLayers(InnerLayer) - Method in class de.htwdd.rosenkoenig.neuro.net.FeedForwardNet
Appends the specified layer to the end of this list (optional operation).
addObserver(GameObserver) - Method in class de.htwdd.rosenkoenig.game.Game
Add an observer to the game.
addPatterns(int, Pattern) - Method in class de.htwdd.rosenkoenig.neuro.net.training.Trainer
Inserts the specified element at the specified position in this list (optional operation)
addPatterns(Pattern) - Method in class de.htwdd.rosenkoenig.neuro.net.training.Trainer
Appends the specified element to the end of this list (optional operation).
addSound(String, String) - Method in class de.htwdd.rosenkoenig.util.SoundList
adds a soundfile to the list
algorithm - Variable in class de.htwdd.rosenkoenig.neuro.net.training.Trainer
This algorithm is used to train the net.
AnimalExample - Class in de.htwdd.rosenkoenig.neuro.net.examples
The animal example demonstrates how to use and train a Kohonen map:
A number of animals, each characterized by a set of attributes, are presented to the net.
AnimalExample() - Constructor for class de.htwdd.rosenkoenig.neuro.net.examples.AnimalExample
 
animals - Static variable in class de.htwdd.rosenkoenig.neuro.net.examples.AnimalExample
 
availableStones - Variable in class de.htwdd.rosenkoenig.game.Game
 

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