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Genuts API | ||||||||||
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| Packages that use Tickable | |
| com.genuts.gameui | Contains all of the classes for creating sprite-based games. |
| com.genuts.gameui.util | Contains miscellaneous utility classes. |
| Uses of Tickable in com.genuts.gameui |
| Classes in com.genuts.gameui that implement Tickable | |
class |
AnimatedSprite
This sprite is an animation of pictures in one image. |
class |
LCDAnimatedSprite
This sprite is an animation of pictures of a LCDSprite. |
class |
MovingPrecisionSpriteWrapper
Sprite wrapper with the ability to move with precision positions. |
class |
MovingSpriteWrapper
Sprite wrapper with the ability to move. |
class |
ScrollingImageSprite
A scrolling image sprite is a background sprite in which an image scrolls with a given speed. |
class |
ScrollingTransparentImageSprite
A scrolling image sprite is a background sprite in which an image scrolls with a given speed. |
class |
SimpleAnimationSprite
A simple animation sprite provides a sprite for an animated picture with several cycles of animation. |
class |
SpriteWrapper
This Sprite is a special sprite, its goal is only to wrap another Sprite Object. |
class |
TraceSpriteWrapper
Still in development. |
| Methods in com.genuts.gameui with parameters of type Tickable | |
void |
PlayField.addTickable(Tickable t)
Adds a tickable object to this playfield to the end of list. |
void |
PlayField.addTickable(Tickable t,
int index)
Adds a tickable object to this playfield at the given position in the list. |
void |
PlayField.removeTickable(Tickable t)
Removes a tickable object from this playfield. |
| Uses of Tickable in com.genuts.gameui.util |
| Fields in com.genuts.gameui.util declared as Tickable | |
protected Tickable[] |
TickableVector.elementData
The array buffer into which the tickables of the vector are stored. |
| Methods in com.genuts.gameui.util that return Tickable | |
Tickable |
TickableVector.elementAt(int index)
Returns the tickable at the specified index. |
Tickable |
TickableVector.firstElement()
Returns the first tickable of this vector. |
Tickable |
TickableVector.lastElement()
Returns the last tickable of the vector. |
| Methods in com.genuts.gameui.util with parameters of type Tickable | |
void |
TickableVector.copyInto(Tickable[] anArray)
Copies the tickables of this vector into the specified array. |
boolean |
TickableVector.contains(Tickable elem)
Tests if the specified tickable is a component in this vector. |
int |
TickableVector.indexOf(Tickable elem)
Searches for the first occurence of the given argument, testing for equality using the == operator. |
int |
TickableVector.indexOf(Tickable elem,
int index)
Searches for the first occurence of the given argument, beginning the search at index,
and testing for equality using the == operator. |
int |
TickableVector.lastIndexOf(Tickable elem)
Returns the index of the last occurrence of the specified tickable in this vector. |
int |
TickableVector.lastIndexOf(Tickable elem,
int index)
Searches backwards for the specified tickable, starting from the specified index, and
returns an index to it. |
void |
TickableVector.setElementAt(Tickable tickable,
int index)
Sets the component at the specified index of this vector to be the specified tickable. |
void |
TickableVector.insertElementAt(Tickable tickable,
int index)
Inserts the specified tickable as a component in this vector at the specified index.
|
void |
TickableVector.addElement(Tickable tickable)
Adds the specified tickable to the end of this vector, increasing its size by one. |
boolean |
TickableVector.removeElement(Tickable tickable)
Removes the first occurrence of the argument from this vector. |
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Genuts API | ||||||||||
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