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| Packages that use ImageState | |
|---|---|
| de.htwdd.rosenkoenig.gui | All classes that have to do anything with user interaction or game in- and outputs are located here. |
| de.htwdd.rosenkoenig.gui.genuts | This package contains a GUI implementation based on the Java gui framework Genuts. |
| Uses of ImageState in de.htwdd.rosenkoenig.gui |
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| Methods in de.htwdd.rosenkoenig.gui that return ImageState | |
|---|---|
static ImageState |
ImageState.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static ImageState[] |
ImageState.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
| Methods in de.htwdd.rosenkoenig.gui with parameters of type ImageState | |
|---|---|
void |
GUI.enableDrawDeck(ImageState state)
Enables / disables the draw deck. |
void |
GameLogger.enableDrawDeck(ImageState state)
Enables / disables the draw deck. |
void |
GUI.enableEndTurn(ImageState state)
Enables / disables the GUI element that ends a player's turn |
void |
GameLogger.enableEndTurn(ImageState state)
Enables / disables the GUI element that ends a player's turn |
void |
GUI.setCardState(Color color,
ImageState state,
int card,
boolean knightable)
setCardState is called whenever a card's state has changed. |
void |
GameLogger.setCardState(Color color,
ImageState state,
int card,
boolean knightable)
setCardState is called whenever a card's state has changed. |
void |
GUI.setKnightState(Color color,
ImageState state)
This method is called whenever a player's knights are enabled or disabled. |
void |
GameLogger.setKnightState(Color color,
ImageState state)
This method is called whenever a player's knights are enabled or disabled. |
| Uses of ImageState in de.htwdd.rosenkoenig.gui.genuts |
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| Fields in de.htwdd.rosenkoenig.gui.genuts declared as ImageState | |
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private ImageState |
OkButton.state
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private ImageState |
Knights.state
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private ImageState |
GUICard.state
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private ImageState |
DrawDeck.state
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| Fields in de.htwdd.rosenkoenig.gui.genuts with type parameters of type ImageState | |
|---|---|
private java.util.EnumMap<ImageState,java.awt.Image> |
Knights.images
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private java.util.EnumMap<ImageState,java.awt.Image> |
DrawDeck.images
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private java.util.EnumMap<ImageState,java.awt.Image> |
GUICard.imgBacks
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private java.util.EnumMap<ImageState,java.awt.Image> |
GUICard.imgSwords
|
| Methods in de.htwdd.rosenkoenig.gui.genuts with parameters of type ImageState | |
|---|---|
void |
GenutsGUI.enableDrawDeck(ImageState state)
Enables / disables the draw deck. |
void |
GenutsGUI.enableEndTurn(ImageState state)
Enables / disables the GUI element that ends a player's turn |
void |
GenutsGUI.setCardState(Color color,
ImageState state,
int card,
boolean knightable)
setCardState is called whenever a card's state has changed. |
void |
GUICard.setCardState(ImageState state)
sets the card's state |
void |
GenutsGUI.setKnightState(Color color,
ImageState state)
This method is called whenever a player's knights are enabled or disabled. |
void |
Knights.setKnightState(ImageState state)
changes the set's state |
void |
OkButton.setState(ImageState state)
Sets the button's state |
void |
DrawDeck.setState(ImageState state)
Sets the deck's state. |
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