Uses of Class
de.htwdd.rosenkoenig.game.Player

Packages that use Player
de.htwdd.rosenkoenig.game This packages contains all classes that implement the "business logic" of Rosenkoenig
de.htwdd.rosenkoenig.gui All classes that have to do anything with user interaction or game in- and outputs are located here. 
de.htwdd.rosenkoenig.neuro Contains all parts of Rosenkoenig that deal with neural networks. 
 

Uses of Player in de.htwdd.rosenkoenig.game
 

Subclasses of Player in de.htwdd.rosenkoenig.game
 class HumanPlayer
          Human player class.
 

Fields in de.htwdd.rosenkoenig.game with type parameters of type Player
protected  java.util.EnumMap<Color,Player> Game.players
          This enumeration represents the players.
 

Methods in de.htwdd.rosenkoenig.game that return Player
static Player Player.loadFromFile(java.io.File file)
          Load a saved player from file.
 

Methods in de.htwdd.rosenkoenig.game that return types with arguments of type Player
 java.util.EnumMap<Color,Player> Game.getPlayers()
          Getter of the property players
 

Method parameters in de.htwdd.rosenkoenig.game with type arguments of type Player
 void Game.setPlayers(java.util.EnumMap<Color,Player> players)
          Setter of the property players
 

Constructors in de.htwdd.rosenkoenig.game with parameters of type Player
Game(Player playerOne, Player playerTwo)
          Ctor - randomly choses, which player is about to start.
Game(Player playerOne, Player playerTwo, GUI gui)
          Ctor - calls public
 

Uses of Player in de.htwdd.rosenkoenig.gui
 

Methods in de.htwdd.rosenkoenig.gui that return Player
 Player PlayerPanel.createPlayer()
           
 

Uses of Player in de.htwdd.rosenkoenig.neuro
 

Subclasses of Player in de.htwdd.rosenkoenig.neuro
 class NeuroPlayer
          NeuroPlayer represents an artificial Rosenkoenig player that takes its decision based on the output of a neural network.