Uses of Class
de.htwdd.rosenkoenig.game.Game

Packages that use Game
de.htwdd.rosenkoenig de.htwdd.rosenkoenig is the basic package of the Rosenkoenig project. 
de.htwdd.rosenkoenig.game This packages contains all classes that implement the "business logic" of Rosenkoenig
de.htwdd.rosenkoenig.gui All classes that have to do anything with user interaction or game in- and outputs are located here. 
de.htwdd.rosenkoenig.gui.genuts This package contains a GUI implementation based on the Java gui framework Genuts
de.htwdd.rosenkoenig.neuro Contains all parts of Rosenkoenig that deal with neural networks. 
 

Uses of Game in de.htwdd.rosenkoenig
 

Fields in de.htwdd.rosenkoenig declared as Game
private  Game Rosenkoenig.game
           
 

Uses of Game in de.htwdd.rosenkoenig.game
 

Fields in de.htwdd.rosenkoenig.game declared as Game
protected  Game Player.game
           
 

Methods in de.htwdd.rosenkoenig.game that return Game
 Game Player.getGame()
          Getter of the property game
 

Methods in de.htwdd.rosenkoenig.game with parameters of type Game
 void Player.setGame(Game game)
          Setter of the property game
 

Uses of Game in de.htwdd.rosenkoenig.gui
 

Fields in de.htwdd.rosenkoenig.gui declared as Game
private  Game ConfigurationDialog.game
           
 

Methods in de.htwdd.rosenkoenig.gui that return Game
 Game ConfigurationDialog.getGame()
           
 

Methods in de.htwdd.rosenkoenig.gui with parameters of type Game
 void GUI.initGUI(Game game, java.lang.String nameRed, java.lang.String nameWhite)
          Use this method to perform initialization.
 void GameLogger.initGUI(Game game, java.lang.String nameRed, java.lang.String nameWhite)
          Use this method to perform initialization.
 

Uses of Game in de.htwdd.rosenkoenig.gui.genuts
 

Fields in de.htwdd.rosenkoenig.gui.genuts declared as Game
private  Game OkButton.game
           
private  Game Knights.game
           
private  Game GUICard.game
           
private  Game GenutsGUI.game
           
private  Game DrawDeck.game
           
 

Methods in de.htwdd.rosenkoenig.gui.genuts with parameters of type Game
 void GenutsGUI.initGUI(Game game, java.lang.String nameRed, java.lang.String nameWhite)
          Initializes the graphical user interface: creates the board creates and positions the decks, the knights and the end-turn-button creates and initializes the player's scores sets the crown to its initial position initializes the player names Use this method to perform initialization.
 

Constructors in de.htwdd.rosenkoenig.gui.genuts with parameters of type Game
DrawDeck(Game game, PlayField playfield)
          Creates a new DrawDeck.
GUICard(Card card, Game game, PlayField playfield, Color color)
          Creates and initializes a GUICard
Knights(Color player, Game game, PlayField playfield)
          Creates a new set of knights for the specified player, initially containing four knights.
OkButton(Game game, PlayField playfield)
          Creates a new OkButton.
 

Uses of Game in de.htwdd.rosenkoenig.neuro
 

Fields in de.htwdd.rosenkoenig.neuro declared as Game
private  Game PatternCreator.game
          A reference the game we're observing.
 

Constructors in de.htwdd.rosenkoenig.neuro with parameters of type Game
PatternCreator(Game game, java.lang.String directory)
          Ctor.