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| Packages that use Game | |
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| de.htwdd.rosenkoenig | de.htwdd.rosenkoenig is the basic package of the Rosenkoenig project. |
| de.htwdd.rosenkoenig.game | This packages contains all classes that implement the "business logic" of Rosenkoenig. |
| de.htwdd.rosenkoenig.gui | All classes that have to do anything with user interaction or game in- and outputs are located here. |
| de.htwdd.rosenkoenig.gui.genuts | This package contains a GUI implementation based on the Java gui framework Genuts. |
| de.htwdd.rosenkoenig.neuro | Contains all parts of Rosenkoenig that deal with neural networks. |
| Uses of Game in de.htwdd.rosenkoenig |
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| Fields in de.htwdd.rosenkoenig declared as Game | |
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private Game |
Rosenkoenig.game
|
| Uses of Game in de.htwdd.rosenkoenig.game |
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| Fields in de.htwdd.rosenkoenig.game declared as Game | |
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protected Game |
Player.game
|
| Methods in de.htwdd.rosenkoenig.game that return Game | |
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Game |
Player.getGame()
Getter of the property game |
| Methods in de.htwdd.rosenkoenig.game with parameters of type Game | |
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void |
Player.setGame(Game game)
Setter of the property game |
| Uses of Game in de.htwdd.rosenkoenig.gui |
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| Fields in de.htwdd.rosenkoenig.gui declared as Game | |
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private Game |
ConfigurationDialog.game
|
| Methods in de.htwdd.rosenkoenig.gui that return Game | |
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Game |
ConfigurationDialog.getGame()
|
| Methods in de.htwdd.rosenkoenig.gui with parameters of type Game | |
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void |
GUI.initGUI(Game game,
java.lang.String nameRed,
java.lang.String nameWhite)
Use this method to perform initialization. |
void |
GameLogger.initGUI(Game game,
java.lang.String nameRed,
java.lang.String nameWhite)
Use this method to perform initialization. |
| Uses of Game in de.htwdd.rosenkoenig.gui.genuts |
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| Fields in de.htwdd.rosenkoenig.gui.genuts declared as Game | |
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private Game |
OkButton.game
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private Game |
Knights.game
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private Game |
GUICard.game
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private Game |
GenutsGUI.game
|
private Game |
DrawDeck.game
|
| Methods in de.htwdd.rosenkoenig.gui.genuts with parameters of type Game | |
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void |
GenutsGUI.initGUI(Game game,
java.lang.String nameRed,
java.lang.String nameWhite)
Initializes the graphical user interface: creates the board creates and positions the decks, the knights and the end-turn-button creates and initializes the player's scores sets the crown to its initial position initializes the player names Use this method to perform initialization. |
| Constructors in de.htwdd.rosenkoenig.gui.genuts with parameters of type Game | |
|---|---|
DrawDeck(Game game,
PlayField playfield)
Creates a new DrawDeck. |
|
GUICard(Card card,
Game game,
PlayField playfield,
Color color)
Creates and initializes a GUICard |
|
Knights(Color player,
Game game,
PlayField playfield)
Creates a new set of knights for the specified player, initially containing four knights. |
|
OkButton(Game game,
PlayField playfield)
Creates a new OkButton. |
|
| Uses of Game in de.htwdd.rosenkoenig.neuro |
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| Fields in de.htwdd.rosenkoenig.neuro declared as Game | |
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private Game |
PatternCreator.game
A reference the game we're observing. |
| Constructors in de.htwdd.rosenkoenig.neuro with parameters of type Game | |
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PatternCreator(Game game,
java.lang.String directory)
Ctor. |
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